The Youth and Technology: A Contemporary Outlook

Is technology robbing our youth? Have individuals become brain dead? In the technological youth today essay there is an attempt to answer this question. 

Introduction

Today's teens are using technology in many ways, from texting and tweeting to chatting, online gaming and posting through numerous internet portals. American grownups and people aged 18- 29, 88%, and 99% use the Internet, respectively. As of 2017, approximately 95% of American adults own cell phones and 77% own smartphones. Social media - usually mentioned to as web- based and mobile facilities that allow people to share connections, monitor progress, and operate text, audio, photos, or videos- It is also growing rapidly. Common in social media and networking options such as Twitter and Facebook Digital Native.

It turns out that for many people, the root cause of panic is unfamiliar. In an age where any question can be answered with the click of a button, it is mocking that we are still suffering from this unknown fear. What exactly are we afraid of? Why do parents eradicate their children from the computer screen? Why is a child often punished for TV, cell phone, video game and any other electronic device? We do not know what will happen to our youth. Technology has evolved slowly over the periods, with rare radical inventions such as the printing press and the telephone. With the invention of the Internet, technology progressed rapidly. Innovation and technology enhanced rapidly. Every year a new form of many phones comes, with the hope of a new feature and revolutionary design. Variations in technology in the 21st century cannot make up the mind of the average person. Children now have access to information that was not earlier accessible to them. What consequence will this digital age have on them? Will it cause her to live a miserable life, lack of social skills and play helpless games? Or it will make them more educated, creative and aware of everything the world has to offer. And more significantly, what is our duty as an older generation?

Research Plan

The focus of my research has been primarily on the impact of technology on young children. In an article entitled 'Creating and Communicating Preschool Children with Digital Technology at Home', I learned that when children are exposed to digital technology, such as toys and games, before school, they are more Looks creative before formal education and develops communication skills. On the other hand, 'Studies: Teachers say technology extents creativity, but they are suspicious of writing shortcuts', giving data that recommends technology slows students down while writing. And makes careless. I see the effect of technology on my sister, such as restlessness, short attention span, laziness, addiction, and so on. Further research is needed to substantiate these claims (in other words, to prove that children who use technology in a non-technical way) is a common practice. I still need to know how to use technology in a beneficial way, like technology or educational games. I need to know about the methods that can be applied to children.

Background and Significance 

During the preschool years, young children are developing a sense of initiative and creativity. They are interested in the world around them and learning. They create and communicate with a variety of media (crayons, fill-tip markers, paints and other art materials, blocks, dramatically play material, short-lived figures) and the creative movement, singing, dancing and their use. through. Capability detection. Institutions to represent ideas and experiences. Digital technologies provide them with another outlet to showcase their creativity and education.

In depth, this article will address these issues:

  1. Provide a portrait of the methods used by adolescences and young adults.
  2. Support physicians distinguish between overdoing, overuse, or addictive online behavior.
  3. Provide a rudimentary method to clinical technicians, screen, education / advice and technical review to move towards the treatment of specific disorders. 
  4. Support people and organizations deal with challenging issues such as cyber bullying, sex, high-risk behavior and annoying Internet use (PIU).

 

Literature Review

The effect of time using digital technology on children's mental health Some cross-sectional studies have found a positive link between the Internet and the two Mobile phone use and reporting feelings of depression. However, there were impact sizes for associations; A discovery that has also been seen in large and robust studies. For example, Ferguson found a small positive association in a study of 6,000 children aged 12-18 Between screen time and depressing symptoms and delicacy. By long study Self-hot and peer offer a more balanced view of relationships. Between digital technology and depression; Spending for low quality friendships There was a slight increase in self-esteem due to time surfing.

For moderate or high quality friendly children, there was no one Spontaneous use of surfing and self-deprecating feelings of depression. However, If kids with low quality friendships spend their time online with others, this is it To reduce the self-deprecating feelings of depression, the authors concluded that Kids do it online and it's important to consider the time they spend online. The authors suggest that feelings of depression may be reduced because of online socialization Increases the chances of getting social support, which may not be available otherwise Children with low quality friendships. Recent cross-sectional, large-scale, pre-registered studies in this context have been supported More than 15,000 children under the age of 15 are incarcerated in the UK, where Przibelski and Weinstein found that the use of digital technology has a negligible effect on the amount of time spent.

Mental health In this strong inquiry, Perezbielski and Weinstein studied the effect of AK. A variety of digital activities on children's mental health, such as watching TV and Movies, playing video games, using computers and using smartphones. The activities were different. Less is associated with mental well-being, while moderate use has small positive effects. Mental health to a certain place. For example, watching TV and movies or using a computer. Unlike smartphones, using more than 4 hours a day has a slightly negative effect. Which has a small side effect when used more than 2 hours a day. Before arriving Cut off points, every activity has a positive effect on mental health. Study control For gender, race and economic factors. When the negative impact was high Time spent on digital technology crosses cut-off points on Saturdays, as indicated Some children's screen time may interfere with structural activities during the week, e.g. As homework, but can be used more widely on weekends. Emphasized an important point The authors noted that even after spending time online, if any negative effects were found Beyond a certain threshold, these effects were minimal, accounting for less than 1%. Explain the overall well-being of young people in the sample. He pushed the writers forward 'The potential relationship between media use and well-being cannot be the same,' he concluded.

To conclude, neurological mechanisms that may be helpful in the overuse of digital The technique is still largely unknown. However, digital technology is unlikely to be the cause. Addiction to directly affecting the brain. Also, claims that the brain can be hijacked Or re-wired by digital technology is not and should not be supported by neural evidence treated with suspicion. Brain imaging methods are still in their infancy. Studies that report on the relationship between brain structure and behavior draw more attention. In science and media, recent discoveries have shown that many such links fail to replicate in follow-up studies. Unfortunately, sometimes both mass media and researchers

Disadvantages 

  • Technology causes distraction from work and study
  • It reduces the creativity of people
  • It causes the social isolation of people
  • Technology causes environmental problems like air pollution, water pollution, noise
  • pollution etc.
  • It causes lack of interest in studying
  • It causes health problem in people
  • Security issues using technology

 

Advantages 

  • It save our precious time
  • Technology easy to access information
  • Technology makes the study and teaching very easy for students and teachers
  • Purchasing and selling become very easy due to the use of modern technology. People can buy and sell their products online through the internet easily.

 

Is Technology good or bad ?

One of the major changes in the way children live today is that they don't exercise as much as they used to. This is because technologies such as computers, smartphones, and televisions embolden them to arrival home from school, as they have to struggle going out and playing with other children. Childhood heaviness rates have increased abruptly over the past several years. In 2012, the obesity rate in children was 18 percent, an 11-point difference from the 1980 obesity rate. Although many schools and parents have tried to change this by encouraging organized practice both during and after school, we still have a long way to go to help children play in old-style ways. Children's interactions with social and other people have a insightful outcome on children's health and sensitive culture. It is no longer normally stated that high-level media can be used, in children and students, to diminish suicide and create a negative mood. However, children are negatively exaggerated by the swelling use of all kinds of technology, but they talk about children with their aristocracies. Choosing relevant social cues and building relationships with other shareholders should be as much as possible - something that can have enormously negative significances as it develops and develops. We also have a number of emotional outbursts, just like other kids grease with it for long periods of time and when they don't feel it when they are with them. It's not wrong to say that everyone is transitory, or that sometimes even children should not use technology. Technology provides opportunities for learning, recreation and social stability, but it is also monitored and used. Here are some suggestions on how to look or get an appointment for hair extensions.

The use of technology is firmly forbidden, it is possible to use the technology till the day of the daily limit. Think about the conversation with them and take care of their timetable. For many children, once you get your basic education after a long time in school, that level of serenity is married off and the method is far from over. If your children's laws fight against you, it makes clear about their negative effects that you can try to figure out what is possible because of it. If your kids are interested in exercise, it's time to study outside of it, or live life in real life instead. To sign up for this game, either help with the history of the game, or take the opportunity to come up with an unofficial game (in a safe place, of course) with its tags. If you are looking for a helper for this beneficial activity, you need to use mental technology if you want to have as many contacts as possible to be a part of your child's daily routine. Although it can be difficult to get into the world of technology, it can have many benefits for both children and adults. We must remember that technology is a relatively new and long-term study of the effects of child development in the digital age, which is not yet available. By restricting the use of technology and being aware of the potential negative consequences of overuse, both children and adults can gain peace of mind and gain more from the technology they use.

Conclusion 

The development of the brain and young children, especially because of how fragile they are. More than 90% of parents allow their children to use digital technology before the age of one. Pediatricians have proven that this is a way for the baby's brain to develop. Scientists and pediatricians have proven that the use of this technology before the age of 18 months can solve social problems, the development of contaminated language, sleep and obesity. These unusual behavioral symptoms have led doctors in France to conclude that overuse of the technology could lead to 'virtual autism'. Overall, the use of technology and young children should be completely banned because of the number of studies that have shown a negative impact on children's development. Unfortunately, overuse of technology and child abuse will be difficult. I think the government and technology should come up with rules and regulations that parents should not give their children iPads, iPhones, etc. before the acceptable age. To minimize the harm caused by cyber behavior or digital behavior, parents can:

  • Set clear expectations about digital behavior and online reputation.
  • Educating about the harmful effects of cyberbullying, posting hate speech or comments, having sex and sharing nude photos of yourself or others (including potential legal issues).
  • Be clear about what content can be viewed or shared.
  • Identify which apps are suitable for their child's use and which are not.
  • Establish rules about the time a child can spend online or on their devices.
  • Model positive, respectful digital behavior on your own devices and accounts.

 

References

  • WRT 102.22: Science & Society. 2020. Research Proposal: Technology And Youth. [online] 
  • Unicef-irc.org. 2020. [online] 
  • Naeyc.org. 2020. Technology And Young Children: Preschoolers And Kindergartners | NAEYC.
  • Adil, M., 2020. Advantages And Disadvantages Of Modern Technology On Youth In Society. [online] 
  • Joshi, S., Stubbe, D., Li, S. and Hilty, D., 2020. The Use Of Technology By Youth: Implications For Psychiatric Educators.
  • Medium. 2020. How Technology Impacts Children’S Development. [online] 
10 October 2022
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